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SPLASH 2019
Sun 20 - Fri 25 October 2019 Athens, Greece
Thu 24 Oct 2019 11:30 - 12:00 at Templars - Onward! Papers 3 Chair(s): Tobias Wrigstad

Debugging distributed systems is hard. Most of the techniques that have been developed in both research and industry for debugging such systems use either extensive model checking, or postmortem analysis of logs and traces. Interactive debugging is typically a tool that is only effective in single threaded applications, and is rarely applied to distributed systems. While the live observation of state changes using interactive debuggers is effective, it come with a host of problems. In this paper, we discuss the requirements an interactive debugger for distributed systems should meet, the role the underlying distributed model plays in facilitating the debugger, and the implementation of our interactive debugger: GoTcha.

GoTcha is a browser based interactive debugger for distributed systems built on the Global Object Tracker (GoT) programming model. We show how the GoT model facilitates the debugger, and the features that the debugger can offer. We also demonstrate a typical debugging workflow.

Thu 24 Oct

splash-2019-Onward-papers
11:00 - 12:30: Onward! Papers - Onward! Papers 3 at Templars
Chair(s): Tobias WrigstadUppsala University
splash-2019-Onward-papers11:00 - 11:30
Talk
Link to publication Pre-print Media Attached
splash-2019-Onward-papers11:30 - 12:00
Talk
Rohan AcharUC Irvine, Pritha DawnUC Irvine, Crista LopesUC Irvine
Pre-print
splash-2019-Onward-papers12:00 - 12:30
Talk
Marcel WeiherHasso-Plattner-Institut (HPI), Germany, Robert HirschfeldHasso-Plattner-Institut (HPI), Germany
Link to publication DOI Pre-print